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Designed to live in a hand.

Packaging & Print Design Agency

Physical-world brand work designed for the shelf it competes on and the hand that opens it, produced to files a printer can run without queries.

You are probably here because

  • Your product is better than the category and the packaging does not say so.
  • A range has grown piecemeal and no longer reads as one family.
  • You are entering retail, where the shelf decides in about three seconds.
  • Artwork keeps coming back from the printer with corrections.

What packaging work involves.

/ 01

Primary packaging & artwork

The face of the product: hierarchy that survives being seen at a distance and rewards being picked up, designed against the actual shelf it competes on rather than a white background.

/ 02

Range architecture

Systems for multi-SKU lines, so variants are distinguishable at a glance while the family stays obviously one brand — and adding next year's flavour does not break the logic.

/ 03

Structural & unboxing

Format, material and the sequence of opening it, treated as part of the brand experience rather than as a logistics decision made after the artwork.

/ 04

Print production & artwork management

Dielines, bleeds, spot colours, substrates and print-ready files, with press checks where the finish carries the impression.

What you actually get

Every engagement ends with these in your hands, owned outright.

  • Print-ready artwork on correct dielines with bleeds and marks
  • Colour specified for the substrate, not just on screen
  • Range architecture rules for adding future SKUs
  • Mockups and visualisation for buyer and retailer presentations
  • Regulatory and barcode placement handled within the layout
  • Packaged files and a spec sheet your printer can work from directly

How we work

Phase 01

Discover

Market, audience, and competitive landscape: we find the gap before we design into it.

Phase 02

Position

We lock the strategy: the one thing you own, said in a way no competitor can borrow.

Phase 03

Design

Identity and system built from the position out, stress-tested across real applications.

Phase 04

Equip

Guidelines, tokens, and templates that let your team hold the brand without us in the room.

Questions, answered

/ 01How much does packaging design cost?+

SKU count and print complexity drive it. One product in a single format is a contained project; a range across multiple formats and materials multiplies both design and artwork. Structural work costs more than surface artwork because it involves prototyping physical samples, which takes iterations and time.

/ 02Do you handle print production or just the design?+

Both, and we would rather do both. Most packaging problems appear between approved artwork and the finished run — colour shifting on an uncoated stock, a finish that flattens a detail. We supply print-ready files and work with your printer through proofing so those surprises happen on a proof rather than a pallet.

/ 03Can you match our existing digital brand on physical packaging?+

Matching is the wrong goal, because screens emit light and packaging reflects it — an identical hex value can look wrong in print. We translate the brand so it reads as the same brand in both places, which sometimes means deliberately different values.

/ 04What do you need from us to start?+

Product dimensions and format, any regulatory copy that must appear, your printer's specifications if one is chosen, and the retail context you are competing in. If a printer is not chosen yet, we can help select one, since that decision constrains the design.

Our thinking on Creative & Brand.

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Let's build a brand that's hard to copy.

Part of Creative & Brand.